Help: Commands that take real time

Many of the commands are designed to take a  certain  amount  of
real  time.   This  is done to help equalize the game when there
are different speed terminals and different speed typists in the
game.   Some  commands  take a constant amount of time, and some
are based on the speed of the slowest terminal in the game.

BUILD           5 to 7 seconds
CAPTURE         5 seconds + 1 second for each BUILD of enemy
                planet
DOCK            2 to 4 seconds
IMPULSE         2 to 4 seconds
MOVE            2 to 4 seconds
REPAIR          (0.08 * repair size) seconds (* 0.5 if docked)

You have 2 phaser banks, each of which must be cooled off  after
it's  fired before it can be used again.  Each phaser bank takes
3 to 6 seconds plus the amount of phaser damage /  100  to  cool
off.   For  instance,  if  there  was a 300 baud terminal in the
game, and your phasers had 200 units of  damage,  each  of  your
phaser  banks  would  take  6  + 2 = 8 seconds to cool off after
being fired.  Therefore, you could fire once every 4 seconds, or
twice every 8 seconds.

After each burst of torpedoes the tubes must be reloaded  before
being  used  again.   It takes 2 to 4 seconds plus the amount of
torpedo tube damage / 100 to load a torpedo.  For  instance,  if
there  was  a  300 baud terminal in the game, your torpedoes had
200 units of damage, and you had  just  fired  3  torpedoes,  it
would  take  3  *  (4  +  2)  = 18 seconds before you could fire
torpedoes again.