Many of the commands are designed to take a certain amount of
real time. This is done to help equalize the game when there
are different speed terminals and different speed typists in the
game. Some commands take a constant amount of time, and some
are based on the speed of the slowest terminal in the game.
BUILD 5 to 7 seconds
CAPTURE 5 seconds + 1 second for each BUILD of enemy
planet
DOCK 2 to 4 seconds
IMPULSE 2 to 4 seconds
MOVE 2 to 4 seconds
REPAIR (0.08 * repair size) seconds (* 0.5 if docked)
You have 2 phaser banks, each of which must be cooled off after
it's fired before it can be used again. Each phaser bank takes
3 to 6 seconds plus the amount of phaser damage / 100 to cool
off. For instance, if there was a 300 baud terminal in the
game, and your phasers had 200 units of damage, each of your
phaser banks would take 6 + 2 = 8 seconds to cool off after
being fired. Therefore, you could fire once every 4 seconds, or
twice every 8 seconds.
After each burst of torpedoes the tubes must be reloaded before
being used again. It takes 2 to 4 seconds plus the amount of
torpedo tube damage / 100 to load a torpedo. For instance, if
there was a 300 baud terminal in the game, your torpedoes had
200 units of damage, and you had just fired 3 torpedoes, it
would take 3 * (4 + 2) = 18 seconds before you could fire
torpedoes again.